Hi,
For the past few days I’ve been searching for a monitor to complete my new setup. I have a basic understanding of how color spaces work and read up a lot about color management, ICC profiles etc.
However, I can’t wrap my head around a rather basic question:
1. How can I ensure high color accuracy when working with Unity 3D on Windows?
Since Unity doesn’t seem to be color managed, the only way to go about it (that I can think of) is to buy an sRGB display, calibrate it with an sRGB ICC and hope for the best.
That’s a bummer as I intended to buy a wide gamut monitor but the one ticking all boxes doesn’t feature gamma correction/sRGB mode on OSD, meaning that non-color managed applications will be oversaturated (spec: 144% sRGB). Nvidia also doesn’t offer an sRGB clamp that I could toggle individually.
Is there anything I’m missing? Sry if it’s a newbie question.