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Page Author Last updated
3D LUTs for Direct3D and OpenGL applications (e.g. games) under Windows (using ReShade) Florian Höch 2017-12-10 17:11 Florian Höch
Setting up untethered Florian Höch 2018-02-20 17:08 Florian Höch
3D LUT creation workflow for madVR or eeColor Florian Höch 2016-02-01 1:02 Florian Höch
3D LUT creation workflow for Resolve Florian Höch 2019-06-12 20:40 Florian Höch

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News

  • DisplayCAL 3.8.9.3 released 2019-12-14
  • DisplayCAL 3.8.9.2 released 2019-12-13
  • DisplayCAL 3.8.9.1 released 2019-12-07
  • DisplayCAL 3.8.8 released 2019-11-07
  • DisplayCAL 3.8.7.1 released 2019-10-01

Last comments

  • displayMonkey on Can’t signup to forum
  • rafik on Displaycal is unable to parse the output of dispcal.exe – (this is my guess)
  • AstralStorm on skin tones on Samsung QM-75-R calibrated to sRGB are too red
  • NickLaPalomento on Unable to Calibrate LG38GL950-B using i1 Display Pro due to error – Your graphics drivers or hardware do not support loadable gamma ramps or calibration. You may need to update your device drivers.
  • rstolpe on skin tones on Samsung QM-75-R calibrated to sRGB are too red

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