I made a tool for applying 3D LUTs to the Windows desktop

Home Forums General Discussion I made a tool for applying 3D LUTs to the Windows desktop

Viewing 3 posts - 286 through 288 (of 288 total)
  • Author
    Posts
  • #39093

    SirMaster
    Participant
    • Offline

    DWM_LUT has the performance hit though compared to novideo_srgb.

    #39094

    SuspiciousPixel
    Participant
    • Offline

    DWM_LUT has the performance hit though compared to novideo_srgb.

    Sorry got the two mixed up. We even discussed it before 🙂

    https://hub.displaycal.net/forums/topic/i-made-a-tool-for-applying-3d-luts-to-the-windows-desktop/page/8/ (Page8)

    #39281

    Алексей Коробов
    Participant
    • Offline

    Dear author, the great tool you’ve made has a problem being used in network with user access resctrictions. Is it possible to recompile it as .msi package? The difference is in ability to run it by limited users, who don’t have rights to run .exe

    By the date you’ve made the only effective tool for clean grey gradient output on non-pro displays + ugly Photoshop display color management. Sometimes novideo_srgb does this job, in the minority of cases though, this seems to be limited by videocard model/firmware. Once I’ve met regular (~20 min interval) flashing with dwm_lut running upon nVidia Quadro. There also was a case with halting desktop (possible result of very old nVidia card installed).

Viewing 3 posts - 286 through 288 (of 288 total)

You must be logged in to reply to this topic.

Log in or Register

Display Calibration and Characterization powered by ArgyllCMS