i recently got a Philips 326M6 Monitor with 2160p60hz, 98% DCI-P3 and DisplayHDR 600.
I disabled HDR in the Monitor Settings and in Windows 10 1903 to calibrate and profile it for sRGB. (Unfortunately it doesn’t have a usable sRGB emulation mode because Brightness is fixed to 400cd in the sRGB mode). The gamut coverage was 100% sRGB and 98% DCI-P3.
I tried creatung a 3D LUT for ReShade (which i used in the past on my old sRGB Monitor with great results) but i can’t seem to get a “working” 3D LUT.
I used the Tutorial on the DisplayCAL Website and tried with and without creating an exception in the Profile Loader as well as different Gamma settings for the ReShade LUT but i always get extremely washed out colors after applying the ReShade LUT.
I think this is an issue because of the DCI-P3 coverage of the display and some incorrect settings for the ReShade LUT but i don’t have enough knowledge what i did wrong.
I want to create a ReShade LUT that works for sRGB/Rec 709 because that is what games without HDR expect, and colors should be accurate without oversaturation because of the DCI-P3 Display.
I attached some files regarding the configuration below.
the Spyder5 cannot read the black level of many displays (anything above roughly 2100:1 contrast) correctly, and is thus not suitable for BT.1886. Use a 100% output offset curve (drag the slider) when creating the 3D LUT instead.