I am using Maya and Photoshop but I have a bit of a color display problem.
Photoshop, under color settings, is set to sRGB IEC61966-2.1 while in Maya, if I render an image and preview it inside of Maya, the colors are slightly different, a little brighter. I find that in photoshop, under color settings, I can use Monitor RGB to make the colors in photoshop look the same as they do inside of Maya.
Now, I find that Maya is able to use a LUT file to change the colors when previewed inside of Maya and I would like to create a LUT that essentially converts the colors from Monitor RGB to sRGB IEC61966-2.1 so that the image inside of Maya looks the same way as the same image does when seen in Photoshop with color set to sRGB.
Do you know if this is possible?