Does anyone have an idea on how I can replicate the tone curve / gamma from my C9 onto my C6?
To my surprise after running a 3D LUT on my C9 I actually prefer the default gamma that crushes a little near black. It hides so many nasty artifacts. My C6 massively suffers from that problem – a 3D LUT dramatically improved things as did debanding and on really bad content (GoT!) I use brightness at 48 but I’d prefer to also use the C9’s approach. It’s been a remarkable improvement for me.
I see there’s an option for custom but all I really want to do is at very low levels crush the black / create higher gamma. Any advice?
I’ve checked the documentation – I understand I can change the shape of the gamma curve but I’m not sure how to impact only the lower IREs.
That’s not possible without creating files by hand. I.e. calculate the XYZ for the desired response (grayscale + primaries will suffice), manually create a measurement (.ti3) file in a text editor, and use that to create a profile to be used as input profile for the standalone 3D LUT maker.