Help with greyed blacks when calibrating for sRGB

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Viewing 11 posts - 16 through 26 (of 26 total)
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  • #34383

    S Simeonov
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    Vincent, the 3dlut in madvr is not working properly, it is applied somehow twice…

    #34387

    Vincent
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    If you use DMWLUT and madVR at the same time, madvr’s LUT3D should not be made from custom display profile, as explained before. Then assign it manually in madVR.

    #34388

    S Simeonov
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    If you use DMWLUT and madVR at the same time, madvr’s LUT3D should not be made from custom display profile, as explained before. Then assign it manually in madVR.

    You mean I have to run a brand new calibration for madvr?

    Are these settings ok?

    • This reply was modified 4 years, 3 months ago by S Simeonov.
    • This reply was modified 4 years, 3 months ago by S Simeonov.
    • This reply was modified 4 years, 3 months ago by S Simeonov.
    #34392

    Vincent
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    They are wrong. Do as instructed. If you want to use DWMLUT and at the same time madVR, destination profile for madVR is the source profile for DWMLUT.
    If you use DMWLUT your display for all apps behaves like the simulation profile in DWMLUT, hence you cannot use those settings.

    #34393

    S Simeonov
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    They are wrong. Do as instructed. If you want to use DWMLUT and at the same time madVR, destination profile for madVR is the source profile for DWMLUT.
    If you use DMWLUT your display for all apps behaves like the simulation profile in DWMLUT, hence you cannot use those settings.

    Alright are these the right settings for madvr 3dlut?

    #34394

    Vincent
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    Yes, but just to be sure use as Source Rec709. Since you are putting a custom gamma it should override source profile’s TRC… but just in case.

    #34395

    S Simeonov
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    Yes, but just to be sure use as Source Rec709. Since you are putting a custom gamma it should override source profile’s TRC… but just in case.

    It is still not working properly…

    #34398

    Vincent
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    Verify each part in the pipeline with DisplayCAL or HCFR. We cannot know what you did & configuration.

    #34431

    S Simeonov
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    Vincent, is the rendering intent – absolute colorimetric with white point scaling ok for the 3dlut for windows in dwm_lut? Or I should use perceptual or relative colorimetric? I’m not asking for madvr 3dlut, only for windows colors.

    #34432

    Vincent
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    what do you want to do and what are your profiles?
    Relative WP does not change whitepoint. It is the recomended setting if you tweaked manually RGB gains to get a visually pleasing white.

    #34434

    S Simeonov
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    what do you want to do and what are your profiles?
    Relative WP does not change whitepoint. It is the recomended setting if you tweaked manually RGB gains to get a visually pleasing white.

    I’m using my calibrated with i1display pro color profile, I’ll make the 3dlut with relative colorimetric then.

    Calibrite Display Pro HL on Amazon  
    Disclosure: As an Amazon Associate I earn from qualifying purchases.

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