DisplayCAL newbie, advice required

Home Forums General Discussion DisplayCAL newbie, advice required

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
  • #35111

    • Offline

    Greetings to everyone. Back in the photo game after a few years and I am looking forward to start shooting-editing accordingly.

    With this in mind I dug-up my Spyder 4 Pro and set-up DisplayCAL to profile my Dell U2412M monitor.

    However, being a total noob when it comes to this software I would appreciate some advice on the suggested settings to use. Just to clarify I plan on editing my photos mostly for online displaying and a few prints just for home/personal use.

    Here are the settings i am thinking of using:

    • Mode -> LCD White LED
    • White Level Drift Compensation -> OFF
    • Correction -> Auto (None)
    • Observer -> CIE  1931-2
    • Color Temperature -> 6500K
    • White Level -> Custom 110 cd/m2
    • Gamma -> 2.2
    • Profile Type -> XYZ LUT + Matrix
    • Default rendering intent -> Relative Colorimetric

    So, if you think that I should go for different settings or other settings not mentioned above should be considered as well please let me know.

    Thank you very much in advance.


    • Offline

    Depending on how bad uncalibrated grey ramp is you may need to lower calibration speed…but Spyders a are pertty slow so that will make them even more slow, try “medium speed” setting in calibration tab IF your uncalibrated grey ramp is not ok in color (lagom LCD test, gradient, save PNG open it in MS Paint, it has to be Paint)

    Spyders are innacurate, hence its measurement of wgitepoint may be very off from actual coordinates. Get an i1d3 colorimeter form Xrite or if while tweaking RGB gains to get desired white point its look “off”, very off, use visual whitepoint editor instead, and fix white point visually. If you choose to fix it visually after you get the proper RGB setting in OSD for taht white set whitepoint calibration target “as measured”.
    All reports will show inaccurate white, but… don’t look at it or get an i1d3. Also if you need to create a LUT3D use relative colorimetric, never absolute otherwise you’ll loose your visually matched whitepoint.

Viewing 2 posts - 1 through 2 (of 2 total)

You must be logged in to reply to this topic.

Log in or Register

Display Calibration and Characterization powered by ArgyllCMS