#9216 (Enhancement) Disable “Apply calibration (vcgt)” while creating 3D LUT for madVR by default?
I might be ignorant on this matter, but I think disable this option would be a better default behavior.
My reasoning is that if the 3D LUT has the vcgt "baked" in, madVR will need to reset the calibration curve when start playing a video, which will cause:
- A sudden change of color appearance of the screen, and a noticeable lag. Again, the reverse will happen when a video is finished playing and madVR is closed. This is suboptimal user experience;
- Incorrect color on rest of the screen when the videos is playing in window mode instead of full screen;
- Incorrect color on other screens on a multiple screen setup (the loader will reset calibration curves of all screens to linear, not just the one has video being played on).
It would be better if we just have the calibration curve loaded all the time, and for that, we should not have the vcgt applied to the 3D LUT.
Again, there might be good reasons you chose the current behavior as default that I'm unaware of, so please correct me if I'm wrong.