LUT verification in Davinci Resolve

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  • #145384

    jerry121
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    Thank you for your time and effort to helo @Sergij, I really apreciate it. Im trying to use  AI to compare reports and it is giving out nice summary, i know it can make mistakes but since thosa are numbers maybe  its easy to understand by machine = do you think its trustworthy ?

    #145385

    Sergij
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    No problem. 🙂 I don’t think AI is always trustworthy, it is not that stable and you always have to recheck and logically think if it’s correct.

    #145390

    jerry121
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    yeah it  looks nice but there might be bugs present, so not yet… the more i read about using 3dlut for resolve the more confusing it gets, shouldnt be Displaycal set to full levels  ? Ive done calibration with full levels in Displaycal as I bielive its displaying patches in full  levels ? I dont thnik ii shlould set full levels in resolve as 3g ultrastudio device  is using limited levels = so is my monitor ?  Im finding mixed opinions on this matter

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    #145398

    Sergij
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    Is this last measurement report made with Full levels both set in DisplayCAL and DaVinci Resolve?

    If DisplayCAL is set to Full then DaVinci Resolve should be set to Full. If DaVinci Resolve is set to Full that means that the UltraStuio will output Full levels to your monitor and your Monitor will use Full.

    There is no reason to use limited in your setup as everything supports Full, and limited is more for TV signals, you are using a PC Monitor. Standard PC monitors almost always use Full levels.

    That’s my opinion.

    #145399

    jerry121
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    Last measurement is made with full levels in Displaycal only. If I set full levels in DaVinci resolve while calibration won’t I need to keep it full all the time?

    #145406

    Sergij
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    Yes if you set full levels at calibration you need to keep it full in Resolve too after calibration.

    I guess the correct one would be the one that you get the most luminance with, but still not crashing the grays.

    You would need a test pattern like the black levels one from lagom.nl, but there are better ones for video. Maybe you can find the SMPTE color bars in Generators in Resolve.

    Then you can open the Wikipedia page for SMPTE color bars on your phone and approximately see them on it. Try to see if you can see all the grays that you see on your phone on your PC too.

    #145436

    jerry121
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    question, i keep experimenting with LUTS – why contrast ratio is 258.9:1 in report has such low value although be eye it looks like proper contrast when comparing  previously calibrated to 1300 ? Its worth to mention in 258.9:1 report I ve set Davinci Resolve to legal levels and Displaycal to auto. When i set Full levels evrywhere i Get 1300ish contrast.

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    #145439

    DaniJ
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    Measured black luminance: 0.3931 cd/m²

    Levels mismatch. This is not black, it’s grey.

    #145451

    jerry121
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    oh no, thanks for reply, it is high value indeed for a black point, but how come i see no diffference by naked eye comparing black results 0,3931cd and 0,0774 cd ? What wrong am i doing this time, please teach me 🙂 Also when I load proper valid 1300:1 contrast LUT into Resolve and generate SMPTE bars in Resolve I can only distinguish one  10 ire stripe , the. 5 ire stripes is crashed when LUT is applied.

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