Calibration for P3 display and Resolve w/rec709 ?

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  • #141475

    String
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    Looking for advice on my calibration workflow for my laptop setup here.

    Running Windows 11/DisplayCal on a ROG Laptop with a DCIP3 gamut display.

    I primarily do photo editing but doing more and more video via Resolve studio and having trouble reconciling these setups.

    Typically im calibrated to Native gamut/Gamma 2.2 (for the photos) but my Resolve output i want Rec.709/Gamma2.4 as a standard.

    Is my best option here calibrate the display in P3/Gamma 2.2 THEN after that use the Resolve setting in Displaycal to produce a 3D LUT with VGCT *disabled* to get the desired look?

    Or am i better calibrating to Rec.709/2.4 and also creating a 3D Lut from that?

    In short, can someone list the steps i need to take and in what order to (i) get my screen calibrated for this and (ii) into Resolve so i can see what my final output actually looks like?

    #141481

    Vincent
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    Typically im calibrated to Native gamut/Gamma 2.2 (for the photos) but my Resolve output i want Rec.709/Gamma2.4 as a standard.

    Is my best option here calibrate the display in P3/Gamma 2.2 THEN after that use the Resolve setting in Displaycal to produce a 3D LUT with VGCT *disabled* to get the desired look?

    Yes. LUT3D without VCGT, let DisplayCAL load VCGT into GPU system wide by using your custom profile as display profile.

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