#18733 (Bug) Issue with green filter in HDR games – until profile reset.
Tested with Windows Build 1809 & 1903
There appears to be some kind of issue with the DisplayCal profile during HDR use.
Example is the game “Monster Hunter World”, while launching it in HDR mode everything seems to be normal, however the picture looks a bit “flat”/greenish? – If one alt tabs the game looks perfect in the background, but once you tab back in, the game gets a slight green filter.
The fix? Double click the profile association – Tadah, now the desktop and HDR game shares the profile. (Which is the exact perfect results shown prior when alt tabing).
If I were to guess, DisplayCal bugs up and gives a green filter for a unknown reason until the user force reset the profile.
Yes, I’ve triple checked all other computer settings, applications, overlays and whatnot. It all points down to DisplayCal’s application.
In the end, this manual fix isn’t the biggest issue in the world. However it is somewhat annoying, so if you could figure out what’s off with DisplayCal’s HDR handling, that’d be great!
I’m also anaware games/fullscreen applications can force their own display settings, however the green filter is way off and looks worse than non HDR, nor does it resemble what the HDR should perform like. So DisplayCal actually “ruins” the HDR, until the profile is reset, then it works wonders.
DisplayCAL-logs (application/x-gzip | 2019-07-17 01:39:46)