Dithering on 6 bit + frc panel

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  • #37992

    VDMX
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    Hi, if I am using a 6 bit + frc panel is it a good idea or bad idea to also enable dithering (temporal/dynamic-spatial/static) in nvidia drivers to eliminate banding? (Registry/nvapi)

    If it is okay, should I use 6 bit or 8 bit (temporal or other) type dithering for my panel?

    Or is it better to accept and let it round/truncate vcgt because it would be dithering twice?

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