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Is it possible to change the repeat thresholds and patch counts for the calibration step (not the profiling step)?
I know that changing the “profile quality” reduces the repeat threshold indirectly (high quality gives me 0.4 DE for 90 patches), but is there a way to set it explicitly?
Hi,
thats what Vincent says in the “Graphics card LUT vs. display LUT” post:
“There are two set of measurements:
-calibration patches (for grey), controled by calibration speed setting
-profilling patches (user controlled, the ones you named), not related to calibration (for making a LUT3D for madVR or Resolve maybe, but not for desktop calibration)”
So if you want to increase the patch counts, you have to decrease the calibration speed.
I haven’t tried it yet.
Hi,
thats what Vincent says in the “Graphics card LUT vs. display LUT” post:
“There are two set of measurements:
-calibration patches (for grey), controled by calibration speed setting
-profilling patches (user controlled, the ones you named), not related to calibration (for making a LUT3D for madVR or Resolve maybe, but not for desktop calibration)”
So if you want to increase the patch counts, you have to decrease the calibration speed.
I haven’t tried it yet.
It looks like I’ll have to go into the source code, then, if the slider is the only way to control the greyscale calibration quality.
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